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30 Writing Mysteries

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146
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Writing Mysteries

Start-Up Activity

Before class, set up a mystery for your students to solve: Move one student's chair underneath a poster on the wall and change the poster somehow (perhaps adding a paper mustache to someone's face).

When the students come in, ask if they notice anything strange about the room. The student with the missing chair should wonder where his or her chair went. Another student should discover the chair beneath the poster. You can say, "I wonder why the chair would be over there under the poster." Then hopefully a student will notice that the poster has changed. Prompt them: "Why would someone want to do that to the poster?" and "Who would have done that?"

Of course, students will suspect the student whose chair was used. Then you can reveal that you were the culprit. Your reason was to give them a mystery to solve to whet their appetites about writing mysteries of their own.

Think About It

“I am a great admirer of mystery and magic.”


—Harry Houdini

Page 147 from Write Away

Sample Mystery

Have volunteers read each paragraph of the sample on this page and the next. Lead a discussion about it:

  • Who are the main characters? (Josh and Ryan)
  • Where are they? (In a library)
  • What mystery do they face? (They don't know what happened to the gold ring on the statue.)
  • What do they do to solve this mystery? (They check for fingerprints and look for other clues, finally seeing the pet bird with the ring.)
  • How would you define the word "mystery"? (A mystery is anything unknown or without clear explanation.)
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Page 149 from Write Away

Writing a Mystery Story

Help students brainstorm possible characters for mystery stories. They could write stories starring themselves and their friends, or starring favorite characters from TV shows or books, or characters that they make up.

Once they have a character or two selected, ask students to think about a mystery (problem) that could really puzzle them. For typical kid characters, the mystery could be a set of giant footprints in the back yard or a ghostly voice in a garage. For made-up characters, the mystery could be a strange message from space or an illness that sweeps through a city.

After they choose a mystery, students will be able to quickly outline the place and time for the story.

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Page 150 from Write Away

Write

After students gather details for their mysteries, have them write first drafts. They should introduce the characters in the setting and present the problem (mystery). Action, dialogue, and clues should help the characters gradually solve the mystery.

Remind students that the fun of a mystery is not knowing. Help them build suspense by not making the mystery too easy to solve.

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Page 151 from Write Away

Revise and Edit

After students complete their first drafts, lead them through the tips on this page to help them improve their work. Provide a revising and editing checklists to guide students.

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